A shader ball. Work in progress.
UV-mapped and clean topology version in development.
Shaders for Corona and Redshift Renderer in development.
Versions: .fbx, .c4d, .obj
A fully animatable and scalable
bouncing ball rig for Cinema 4D animators!
You have a upper and a lower controller
to squash and stretch this rig.
And of course it is also possible to change
the squash and stretch factor.
C4D file with full rig.
No dynamics were used!
Automatic tires with the possibility to animate them manually or both.
C4D file with full rig and fbx model.
The rig from our character pipeline tutorial series.
C4D file: full rig
Textures: everything you need